Reading a geno
There are four areas of information hosted in the genotype.
Red: This first line tells you what number cub the geno was in the litter, its build, and whether it has a mutation. If a Niravar does not have a mutation, it will simply say "Standard". Orange: The next line describes all of the traits present on the Niravar. Green: The phenotype tells us what base coat and markings the Niravar has. The first word of the line always describes the base coat color. If there is nothing after this word, that means the Niravar has no markings. You are still free to apply any of the free markings to your design; they just won't appear here! Blue: The genotype tells us the marking codes. This area is mostly for the mods who roll breedings, so you don't need to do anything with this information. |
Using our example above, these are the details we will need on our import.
Draft Build - We will need to use the Template labeled 'Draft' as a starting point. You can find all available Niravar builds templates here! There are no physical differences between male and female Niravar - they use the same template. Arched Horns, Pointed Ears, Plumed Barding, Plush Tail - Using the Traits Guide we figured out that these are the traits we need. We should then delete all other traits we don't need within the Template file. This saves on file space and will let your art program run faster! Ruby Base Coat - The first word on the third line is Ruby, which tells us our base coat! Pangare, Clouded, Unders, Spots - Our geno has four markings. We can also add any or all of the free markings. All markings have their own guide that shows us how they appear, you can read about the different markings in the Marking Guides. |
This is our import with the traits applied.
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But hold the phone, what if the layering looks weird?
Sometimes when dragging traits around things can be misplaced and end up looking weird.
Ears are divided into two layers - upper and lower. The Upper ear always goes over the horns layer which then goes over the Lower ear layer.
Barding will always sit over the Mane layer if its present.
Use common sense when layering traits, if it looks weird, fix it!
Ears are divided into two layers - upper and lower. The Upper ear always goes over the horns layer which then goes over the Lower ear layer.
Barding will always sit over the Mane layer if its present.
Use common sense when layering traits, if it looks weird, fix it!
Now that your traits are properly set up, we can move onto choosing the base color!