Morphing Potion
A potion that warps the body, giving it a unique appearance.
General Notes:
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Color Rules:
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Examples
For each trait we edit, we will need one Morphing Potion.
Above we've used 4 Potions and edited the Horns, Ears, Tail, and
tweaked the face to close the mouth and elongate the canines.
Above we've used 4 Potions and edited the Horns, Ears, Tail, and
tweaked the face to close the mouth and elongate the canines.
Morphing Barding
Barding allows for a wide range of flexibility when editing it with a Morphing Potion.
However due to this flexibility, it has a few more guidelines to it than other traits.
However due to this flexibility, it has a few more guidelines to it than other traits.
The red spot represents how much of the barding should appear on the body.
It does not need to be in a single blob like this, and can be spread throughout in smaller areas.
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The purple denotes the entire range that the red spot may appear in.
Note that this means there must be some portion of barding on the body itself.
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The yellow area represents how far barding can extend out onto the tail.
This area is equal to approximately halfway down the tail length, regardless of tail size.
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Remember, a single Morphing Potion can only affect up to 50% of the Nir's body, including the tail.
This means if you want to fully cover the body with your Nir's barding, you will need 2 Morphing Potions.
It does not need to be in a single blob like this, and can be spread throughout in smaller areas.
-
The purple denotes the entire range that the red spot may appear in.
Note that this means there must be some portion of barding on the body itself.
-
The yellow area represents how far barding can extend out onto the tail.
This area is equal to approximately halfway down the tail length, regardless of tail size.
-
Remember, a single Morphing Potion can only affect up to 50% of the Nir's body, including the tail.
This means if you want to fully cover the body with your Nir's barding, you will need 2 Morphing Potions.